Scope of Decentralisation
Muish Oddity runs on trustless infrastructure—but it isn’t fully trustless. That’s by design.
Every asset that matters is owned. Land, labs, suits, charge stations—they’re yours because the chain says so. NFTs aren’t cosmetics. They’re contracts. What you mint, you can trade, rent, or burn. What others need, they pay to use.
$MUISH isn’t a reward token. It’s the system’s bloodflow. It powers reactors, unlocks tech, and sets market floors. If something moves, $MUISH moved first.
But Muish isn’t fully decentralized. And it won’t be.
Core systems—balance logic, loop integrity, narrative scaffolding—stay centralized to keep the simulation coherent. We build the backbone. You twist the limbs.
Governance is deliberate—and limited. Token holders vote on faction events, visual unlocks, and story prompts. But not economic laws. Not progression balance. This isn’t a DAO sandbox. It’s a system—and systems need spine.
Decentralization rolls out in phases:
Phase 1: True asset ownership, open-market trading, smart contract rewards.
Phase 2: Governance layers—non-critical votes, faction event decisions, player-led modifiers.
Phase 3: Conditional infrastructure upgrades tied to staked influence and in-game presence.
We don’t decentralize for hype. We decentralize where it adds tension, leverage, or control. Nothing else.
Last updated