Gameplay Overview

Gameplay Overview

Muish Oddity: Mutant Monkfish is a systems-first survival sim between two dying worlds. You’re not a hero. You’re an operator—extracting, building, trading, reacting in an ecosystem that remembers what you do to it.


Dual-World Traversal

Two biomes. Both hostile. Both exploitable.

Below: biotech ruins and oxygen debt. The trench is ancient, unstable, and power-starved.

Above: glitching factions and energy greed. The city is dense, volatile, and watching.

Each world bleeds into the other. What you unlock in the deep destabilizes the surface—and vice versa.


Energy as Currency

Nothing moves without power. Travel, tech, breathing—it all costs energy.

Energy is scarce. Player-owned. Priced in $MUISH.

Manage it and you expand. Mismanage it and you're renting someone else’s future.


Ownership Is Infrastructure

Land isn’t cosmetic. It’s where systems live—and decay.

Drop a reactor in the trench. Build a hub in the city. If players need what you’ve built, they pay.

Ownership isn’t status. It’s leverage. And responsibility.


Crafting and Construction

What matters is player-made.

Suits, vehicles, mods—built from blueprints you scavenge, decode, or steal.

Crafting is escalation. Every item is a system extension—or disruption.


Systemic AI & Multiplayer Tension

The world adjusts. AI factions track your moves, your footprint, your mistakes.

Multiplayer is opt-in. Until someone wants your land, your gear, or your grid.

Then it’s on.


Blockchain Backbone

Every asset is real. Minted. Owned. Tradable.

Land, gear, blueprints, relics—anchored on-chain.

$MUISH powers the economy. Smart contracts run the rules.

This isn’t a skin. It’s the skeleton.


What You Do Matters

Muish Oddity doesn’t reward winning. It rewards survival inside a system that mutates around you.

Every tool placed, every structure powered, every anomaly triggered—etches your presence into a world that won’t forget.

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