Conclusion

Muish Oddity: Mutant Monkfish isn’t a product. It’s a pressure system. Built on real ownership, reactive design, and hostile world logic, it doesn’t ask for hype—it demands fluency.

This isn’t a story you play through. It’s a structure you manipulate. Every move has consequence. Every asset has leverage. Every system pushes back.

If you want a grindfest, look elsewhere. If you want to exploit the loop before it exploits you—welcome.

We’re not launching hype. We’re booting a simulation.

Let’s see what breaks first.

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